package only.my.railgunys.utils;

import only.my.railgunys.bean.Character;

public class Crutch {

    public static void doubleGeoTeam(Character character) {
        character.addIncrease(15D);
        character.addDescription("双岩队");
    }

    public static void doubleFireTeam(Character character) {
        character.addAtk(25D);
        character.addDescription("双火队");
    }

    public static void doubleIceTeam(Character character) {
        character.addCritRate(15d);
        character.addDescription("双冰队");
    }


    public static void instructorBennett(Character character) {
        character.addMastery(120); //教官
        character.setAtk_ex(character.getAtk_ex()+834.24); //班尼特
        character.addDescription(" 教官班 ");
    }
    public static void noblesseBennett(Character character) {
        character.addAtk(20.0); //宗室
        character.setAtk_ex(character.getAtk_ex()+834.24); //西风班尼特
        character.addDescription(" 宗室班 ");
    }
    public static void vv4Kazuha(Character character) {
        character.addIncrease(38.6); //965精通
        character.setResistance(character.getResistance()+0.4); //风4
        character.addDescription(" 风4万 ");
    }
    public static void tmZhongli(Character character) {
        character.addAtk(20.0); //千岩
        character.setResistance(character.getResistance()+0.2);
        character.addDescription(" 千岩钟 ");
    }
    public static void tm(Character character) {
        character.addAtk(20.0); //千岩
        character.addDescription(" 千岩 ");
    }
    public static void ningguang(Character character){
        character.addIncrease(12.0); //天赋2 12岩伤
        character.addDescription(" 凝光 ");
    }

}
